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4 April 2026 1 minute read
ludwig-wittgensteins-theory-of-meaning

Things are not defined by a single common essence 1, but connected by a series of overlapping similarities.


Ludwig Wittgenstein rejects the idea that words have meaning because they stand for a single common essence.

Instead, meaning arises from the diverse ways words are used in ordinary language — a concept captured by “language-games”.


Wittgenstein asks us to list the many activities we call “games”: board games, card games, ball games, parlor games, computer games, etc.

When we look for one trait that all these share (fun, competition, rules, winning, or make-believe) we fail — some games lack one or more of those traits.

Instead, the members of the category overlap by a series of similarities: two games might share a rule, a pair share a common object, another pair share a competitive structure, and so on.

These overlapping similarities form a web or family resemblance rather than a single definitional essence.


The point: our ability to use the word “game” correctly depends on recognizing patterns of similarity in particular contexts, not on checking a list of necessary and sufficient conditions. This explains why attempts to give strict, analytical definitions often miss how ordinary language actually works and why category boundaries are often fuzzy.

Footnotes

  1. Ontology 本質

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